CURLING RULES
Trial Mini-Game To Break Ties
The executive has decided to trial a new way to break tie games noted below in the April 2017 approved rules of play. A full vote on tie games will come at Annual General Meeting in 2024.
A Mini-End will be played to end tied games. This will be a curling end played with 8 rocks instead of 16; one played by each member of the team, with the first rock of both teams being in the free guard zone.
All normal curling rules apply. The mini-end takes about 10 minutes. If there is no score after the mini-end, skip rocks will have to be played to determine a winner and to get us off the ice.
The reason for this change is due to push back on full extra-end and skips rocks. This gives the whole team a chance to determine the outcome of the game. The mini end is quick and worth a trial.
Antlers Curling Club Rules And Regulations For Curling - as of April 2017
1. Skips may use players in any position; not necessarily as listed on the draw. This includes spares.
2. When a spare is required : In the event a rink (team) is aware that it will be short player(s) the skip may recruit, in advance, a spare player from the Associate list of members (see note below); and/or list his (skips) name on the spare board as requiring a spare in order to ensure a full team. In this way, if insufficient spares are available from the spare board, the game can be played with three players and not defaulted.
NOTE: Should no Associates be available, regular members may be used as substitutes in order to prevent a game from being defaulted.
Spares may NOT be recruited on the day of the game.
3. Associate members will be given preference in the draw for the assignment of spares, and, when all Associate members have been accommodated, regular members will be accommodated. In interpreting this rule, 5th man members are considered regular members (for their chosen day(s)) as are Associate members who have agreed to curl regularly under #4 above.
4. All spares will be drawn from the spare board in accordance with the established procedure (by lot) and no rink (team) may select a spare from the spare board prior to the draw.
5. Skips listed on the spare board as requiring two (2) players will receive priority for the award of one (1) spare.
6. Games commence at 10:00 a.m. A bell will ring one hour and forty five minutes (1:45) after the start time and games will continue until the completion of the end in progress when the bell rings, PLUS one more end. An end begins when the last rock of the previous end has crossed the back line of the house from which the stone is delivered.
7. Subject to the constraints above, all games shall consist of eight (8) ends of play. If the game is tied after eight ends, teams will play a mini end consisting of each player on each team throwing one rock. If neither team scores, the winner will be decided by skips rocks. If the majority of players wish to conclude the game before the conclusion of eight ends of play, the game may be concluded.
8. Because of the time required for the assignment of spares, players are requested to list their names on the spare board at least ten (10) minutes before game time.
9. That the members of the Antlers Curling Club using a stick for delivery of a curling stone follow the rule as outlined in the Canadian Curling Association. Start with the rock touching the center line and proceed on a straight line to the broom releasing the stone prior to the near hog line.
10. .In order to encourage future membership, a guest may be invited to spare on a one time basis free of charge.
11. The five rock guard rule shall be in effect.
REVISED AT THE ANNUAL GENERAL MEETING – APRIL 2017
The executive has decided to trial a new way to break tie games noted below in the April 2017 approved rules of play. A full vote on tie games will come at Annual General Meeting in 2024.
A Mini-End will be played to end tied games. This will be a curling end played with 8 rocks instead of 16; one played by each member of the team, with the first rock of both teams being in the free guard zone.
All normal curling rules apply. The mini-end takes about 10 minutes. If there is no score after the mini-end, skip rocks will have to be played to determine a winner and to get us off the ice.
The reason for this change is due to push back on full extra-end and skips rocks. This gives the whole team a chance to determine the outcome of the game. The mini end is quick and worth a trial.
Antlers Curling Club Rules And Regulations For Curling - as of April 2017
1. Skips may use players in any position; not necessarily as listed on the draw. This includes spares.
2. When a spare is required : In the event a rink (team) is aware that it will be short player(s) the skip may recruit, in advance, a spare player from the Associate list of members (see note below); and/or list his (skips) name on the spare board as requiring a spare in order to ensure a full team. In this way, if insufficient spares are available from the spare board, the game can be played with three players and not defaulted.
NOTE: Should no Associates be available, regular members may be used as substitutes in order to prevent a game from being defaulted.
Spares may NOT be recruited on the day of the game.
3. Associate members will be given preference in the draw for the assignment of spares, and, when all Associate members have been accommodated, regular members will be accommodated. In interpreting this rule, 5th man members are considered regular members (for their chosen day(s)) as are Associate members who have agreed to curl regularly under #4 above.
4. All spares will be drawn from the spare board in accordance with the established procedure (by lot) and no rink (team) may select a spare from the spare board prior to the draw.
5. Skips listed on the spare board as requiring two (2) players will receive priority for the award of one (1) spare.
6. Games commence at 10:00 a.m. A bell will ring one hour and forty five minutes (1:45) after the start time and games will continue until the completion of the end in progress when the bell rings, PLUS one more end. An end begins when the last rock of the previous end has crossed the back line of the house from which the stone is delivered.
7. Subject to the constraints above, all games shall consist of eight (8) ends of play. If the game is tied after eight ends, teams will play a mini end consisting of each player on each team throwing one rock. If neither team scores, the winner will be decided by skips rocks. If the majority of players wish to conclude the game before the conclusion of eight ends of play, the game may be concluded.
8. Because of the time required for the assignment of spares, players are requested to list their names on the spare board at least ten (10) minutes before game time.
9. That the members of the Antlers Curling Club using a stick for delivery of a curling stone follow the rule as outlined in the Canadian Curling Association. Start with the rock touching the center line and proceed on a straight line to the broom releasing the stone prior to the near hog line.
10. .In order to encourage future membership, a guest may be invited to spare on a one time basis free of charge.
11. The five rock guard rule shall be in effect.
REVISED AT THE ANNUAL GENERAL MEETING – APRIL 2017
Page last updated : 06Oct2023